help
help
Add bot
0
5
10
15
20
IsActive Bot
Update bot
Max bet:
0
Max profit:
0
Set your timer
Created with Highcharts 5.0.12
0
5
10
15
x1
x2
x1.5
x2.5
Crashed at x0.00
x 1.15
Next Round in
10
x1.39
x3.57
x6.47
x7.15
x5.27
x6.43
Manual
Bet
Credits
Wait
Target Profit:
2 credits
Win Chance:
49.5%
Please login
chat
history
Players
Join your first channel to begin chatting.
LEAVE
+
Bust
@
Bet
Profit
Hash
User
@
Bet
Profit
Online :
0
Playing :
0
Betting :
0
credits
User
@
Bet
Profit
Online :
0
Playing :
0
Betting :
0
credits
JOINED
:
PERFORMANCE
GAME PLAYED :
TOTAL WAGERED :
credits
NET PROFIT :
credits
PROFIT ALL TIME HIGH :
credits
PROFIT ALL TIME LOW :
- credits
Game Information
GAME # 0000
BUSTED AT: 0.00x
DATE: Tue, 14 Jul 2020 13:52:22 GMT6 minutes ago
Players
PLAYER
BET
CASHED OUT
PROFIT
SCRIPT EDITOR
Flat Bet
var config = { wager: { value: 100, type: 'balance', label: 'wager' }, payout: { value: 2, type: 'multiplier', label: 'payout X' } }; // Try to bet immediately when script starts if (engine.gameState === "GAME_STARTING") { makeBet(); } engine.on('GAME_STARTING', onGameStarted); engine.on('GAME_ENDED', onGameEnded); function onGameStarted() { makeBet(); } function onGameEnded() { var lastGame = engine.history.first(); // If we wagered, it means we played if (!lastGame.wager) { return; } if (lastGame.cashedAt) { var profit = parseFloat(Math.round((config.wager.value * config.payout.value - config.wager.value) / 100)).toLocaleString(undefined, { minimumFractionDigits: 2, maximumFractionDigits: 2 }) log('we won', profit, 'bits'); } else { log('we lost', parseFloat(Math.round(config.wager.value / 100))toLocaleString(undefined, { minimumFractionDigits: 2, maximumFractionDigits: 2 }), 'bits'); } } function makeBet() { engine.bet(config.wager.value, config.payout.value); log('betting', parseFloat(Math.round(config.wager.value / 100)).toLocaleString(undefined,{ minimumFractionDigits: 2, maximumFractionDigits: 2 }), 'on x', config.payout.value, ''); }
Help
Restore
Save Script
SCRIPT EDITOR
Sniper
var config = { target: { value: '', type: 'text', label: 'User to follow' }, maxBet: { value: 1e8, type: 'balance', label: 'Max Bet' } }; engine.on('BET_PLACED', bet => { if (bet.uname.toLowerCase() === config.target.value.toLowerCase()) { if (userInfo.balance < 100) { stop('Your balance is too low to bet.'); } log('Spotted', bet.uname, 'betting', parseFloat(bet.wager / 100).toLocaleString(undefined,{ minimumFractionDigits: 2, maximumFractionDigits: 2 }), 'bit(s) with a x', bet.payout + ' payout.'); const bettableBalance = Math.floor(userInfo.balance / 100) * 100; const wager = Math.min(bettableBalance, bet.wager, config.maxBet.value); if (engine.gameState != 'GAME_STARTING') { // do not queue the bet if the current game is no longer accepting bets return; } engine.bet(wager, bet.payout); // aim at target's payout } }); engine.on("scriptStopOfRefferal", data => { log('Stop Followe',data.name); if (data.name == config.target.value.toLowerCase()) { log('Stop Followe',data.name); sniperStopFollow(data); } }); engine.on('CASHED_OUT', cashOut => { if (cashOut.uname.toLowerCase() === config.target.value.toLowerCase()) { log('Spotted', cashOut.uname, 'cashing out at x', cashOut.cashedAt + '.'); if (engine.currentlyPlaying()) { engine.cashOut(); } } })
Help
Restore
Save Script
SCRIPT EDITOR
Martingale
var config = { target: { value: '', type: 'text', label: 'User to follow' }, maxBet: { value: 1e8, type: 'balance', label: 'Max Bet' } }; engine.on('BET_PLACED', bet => { if (bet.uname.toLowerCase() === config.target.value.toLowerCase()) { if (userInfo.balance < 100) { stop('Your balance is too low to bet.'); } log('Spotted', bet.uname, 'betting', parseFloat(bet.wager / 100).toLocaleString(undefined, { minimumFractionDigits: 2, maximumFractionDigits: 2 }), 'bit(s) with a x', bet.payout + ' payout.'); const bettableBalance = Math.floor(userInfo.balance / 100) * 100; const wager = Math.min(bettableBalance, bet.wager, config.maxBet.value); if (engine.gameState != 'GAME_STARTING') { // do not queue the bet if the current game is no longer accepting bets return; } engine.bet(wager, bet.payout); // aim at target's payout } }); engine.on('CASHED_OUT', cashOut => { if (cashOut.uname.toLowerCase() === config.target.value.toLowerCase()) { log('Spotted', cashOut.uname, 'cashing out at x', cashOut.cashedAt + '.'); if (engine.currentlyPlaying()) { engine.cashOut(); } } })
Help
Restore
Save Script
SCRIPT EDITOR
Payout Martingale
var config = { target: { value: '', type: 'text', label: 'User to follow' }, maxBet: { value: 1e8, type: 'balance', label: 'Max Bet' } }; engine.on('BET_PLACED', bet => { if (bet.uname.toLowerCase() === config.target.value.toLowerCase()) { if (userInfo.balance < 100) { stop('Your balance is too low to bet.'); } log('Spotted', bet.uname, 'betting', parseFloat(bet.wager / 100).toLocaleString(undefined, { minimumFractionDigits: 2, maximumFractionDigits: 2 }), 'bit(s) with a x', bet.payout + ' payout.'); const bettableBalance = Math.floor(userInfo.balance / 100) * 100; const wager = Math.min(bettableBalance, bet.wager, config.maxBet.value); if (engine.gameState != 'GAME_STARTING') { // do not queue the bet if the current game is no longer accepting bets return; } engine.bet(wager, bet.payout); // aim at target's payout } }); engine.on('CASHED_OUT', cashOut => { if (cashOut.uname.toLowerCase() === config.target.value.toLowerCase()) { log('Spotted', cashOut.uname, 'cashing out at x', cashOut.cashedAt + '.'); if (engine.currentlyPlaying()) { engine.cashOut(); } } })
Help
Restore
Save Script
SCRIPT EDITOR
Narrator
var config = { target: { value: '', type: 'text', label: 'User to follow' }, maxBet: { value: 1e8, type: 'balance', label: 'Max Bet' } }; engine.on('BET_PLACED', bet => { if (bet.uname.toLowerCase() === config.target.value.toLowerCase()) { if (userInfo.balance < 100) { stop('Your balance is too low to bet.'); } log('Spotted', bet.uname, 'betting', parseFloat(bet.wager / 100).toLocaleString(undefined, { minimumFractionDigits: 2, maximumFractionDigits: 2 }), 'bit(s) with a x', bet.payout + ' payout.'); const bettableBalance = Math.floor(userInfo.balance / 100) * 100; const wager = Math.min(bettableBalance, bet.wager, config.maxBet.value); if (engine.gameState != 'GAME_STARTING') { // do not queue the bet if the current game is no longer accepting bets return; } engine.bet(wager, bet.payout); // aim at target's payout } }); engine.on('CASHED_OUT', cashOut => { if (cashOut.uname.toLowerCase() === config.target.value.toLowerCase()) { log('Spotted', cashOut.uname, 'cashing out at x', cashOut.cashedAt + '.'); if (engine.currentlyPlaying()) { engine.cashOut(); } } })
Help
Restore
Save Script
×
Error
invalid account